Glassbreakers - Brel (Premium Skin)
Brel’s past is as honest as a two-headed coin, but his heart has always been in the right place and, lately, he’s been trying to change his ways and be a better rat. Brel occupies the role of our “marksman” champion in Glassbreakers: Champions of Moss.
The base and mastery skins were already made by another artist, but I was responsible for creating a premium skin. I created a concept sketch inspired by the design motifs of highwaymen, as those themes seemed to match Brel’s shady past. I then modeled and textured all the new aspects for the skin (some underlying parts were kept unchanged from the base skin).
Fully textured, in-game model
Concept sketch
High poly sculpt. The dark areas of the figure represent parts of the model that were unchanged from the base skin.
High poly sculpt. The dark areas of the figure represent parts of the model that were unchanged from the base skin.
Topology for the low poly premium skin
All skins in the game were made with dye masks to allow for in-game cosmetic dyes to be applied